Capcom finds itself in an interesting position with Monster Hunter Rise, its new title for the Nintendo Switch. 2018’s Monster Hunter World was a huge triumph, bringing the series to a Western audience accustomed to home consoles and PCs and becoming one of the company’s bestselling games ever. But in doing so, it had to abandon some of the biggest factors behind Monster Hunter’s Japanese success: portability and local multiplayer.
Since Capcom started work on Monster Hunter World, though, the Switch has become a global hit, and on paper it sounds like it should be a perfect system for the series. It’s much more capable than the PSP and 3DS hardware that made Monster Hunter a social phenomenon in Japan, while offering the flexibility to...
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