Steam parent company Valve announced a new revenue split for its online video game marketplace late Friday evening, with the change in its distribution agreement giving developers more money as the number of unit sales increases. Normally, Valve takes around 30 percent of all game sales on Steam, with some exceptions for games for smaller developers in its Steam Direct program. That will remain the case for the first $10 million in sales a game maker or publisher earns. For all sales between $10 million and $50 million, the split goes to 25 percent. And for every sale after the initial $50 million, Steam will take just a 20 percent cut.
“The value of a large network like Steam has many benefits that are contributed to and shared by all...
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